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GTA Trilogy blasted over 'shameless' Steam release with zero fixes

Home> News

Published 10:01 20 Jan 2023 GMT

GTA Trilogy blasted over 'shameless' Steam release with zero fixes

Disappointing but unsurprising, say fans.

Imogen Donovan

Imogen Donovan

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Featured Image Credit: Take-Two Interactive

Topics: Grand Theft Auto, Steam, Rockstar Games

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Take-Two Interactive, the parent company of Rockstar Games, has its sights on Grand Theft Auto VI. Shrugging off the unfortunate leak of last year, the team seems to be as busy as bees on the development of the sequel. This comes at the expense of every other game it publishes, apparently.

Red Dead Online players have often voiced their irritation that Grand Theft Auto Online is treated as the cash cow and the community of cowboys are twiddling their thumbs for things to do. Indeed, both Grand Theft Auto VI and Grand Theft Auto Online even triumph over Grand Theft Auto: The Trilogy – The Definitive Edition which landed on Steam on Thursday over a year after its original release.

The games were skewered for their terrible technical issues, including ginormous cars and noodley NPCs. Given that there's been a lot of time to fix these hiccups, you would guess that Grand Theft Auto III, Grand Theft Auto Vice City and Grand Theft Auto San Andreas are in a respectable enough state for your Steam Deck.

Pause here for a more light-hearted look at Grand Theft Auto and its incredible logic:

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Nope. They are on sale though, if that lessens the sting slightly. "We've waited for Rockstar Games to address some of the biggest issues with Definitive Edition which have been left unaddressed. And they have the full audacity to re-release the games in that state with no patch is beyond me," said Rockstar Games news source videotech.

Quick reminder that the official word from Take-Two Interactive is that The Trilogy suffered from only one glitch. That glitch was mighty hefty of course: containing all of the visual and gameplay setbacks and the "unintended" documentation like unlicensed music and developer scribblings. Mighty hefty.

"I believe that project is officially dead. If they were gonna patch it they would have [done] it today. So let's just let it die," added another. Anyone else feel a chill all of a sudden?

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