• News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • News

  • TV & Film

  • PlayStation

  • Xbox

  • Nintendo

  • PC

  • Reviews

  • Advertise
  • Terms
  • Privacy & Cookies
  • LADbible Group
  • LADbible
  • UNILAD
  • SPORTbible
  • Tyla
  • UNILAD Tech
  • FOODbible
  • License Our Content
  • About Us & Contact
  • Jobs
  • Latest
  • Archive
  • Topics A-Z
  • Authors
Facebook
Instagram
X
Snapchat
TikTok
YouTube
Threads
Submit Your Content
PlayStation games all have the exact same problem right now

Home> Features

Published 14:38 14 Nov 2022 GMT

PlayStation games all have the exact same problem right now

Hey listen!

James Daly

James Daly

google discoverFollow us on Google Discover
Featured Image Credit: Sony Interactive Entertainment

Topics: PlayStation, God Of War, Horizon Forbidden West, Sony, Opinion

Advert

Advert

Advert

Nothing breaks the sense of immersion like a character that won’t stop talking. Since the old days of Navi boring us to death in Ocarina of Time, there’s a tendency for developers to show a disturbing lack of faith in the cognitive ability of their players. This issue is perhaps most prevalent in PlayStation’s two big hitters of 2022: God of War Ragnarök and Horizon Forbidden West.

Look, I like both of these games. Visually they’re both stunning, especially Forbidden West, and there are some excellent stories within each title. Add to that some great exploration and fun combat, and there’s really very little to quarrel with. That is until Aloy or Atreus open their damn mouths during the gameplay.

Speaking of God of War Ragnarök, here’s the first boss fight against Thor

Advert

It seems that no puzzle can be left to my own brain to solve in either of the PlayStation titles I’ve mentioned above. In Ragnarök, I scarcely arrive at a problem to solve before Atreus or Mimir see fit to blurt out the solution. “Have you tried it from above?”, Mimir condescendingly asks while I’m literally climbing to gain a higher vantage point. Maybe Kratos should’ve left the smartest head in Niflheim at home.

But that’s nothing compared to Horizon Forbidden West. Aloy never - and I mean never - shuts up while playing this game. I’m barely through the threshold of a doorway and the Nora Seeker is already dictating the play. She not only tells me what to do before I can see the puzzle in question, but seemingly states every other thought in her head. Honestly Aloy sharing isn’t always caring, you can keep your inner monologue to yourself sometimes. And please stop telling me how to use crates. I know we can climb them, we do it every five minutes!

God of War Ragnarök /
Sony Interactive Entertainment

I’m not saying it’s always unappreciated. It can be handy when Atreus states we’ve probably seen everything in an area, a gentle prompt that we’re free to mosey on. Same when Aloy drops a little reminder about what we need to do while I’m traversing the open world, because that stops me from wandering too far away from a mission I’m keen to complete.

The thing is, these moments are few and far between compared to the spoilers we’re being peppered with in these titles. It’s at a point where I’m very aware I’m playing a video game, and a good single-player RPG should never have that effect unless it stands to gain from it. I’m not asking for Elden Ring levels of obtuseness here, just a little bit of trust in my own comprehensive skills is all.

Horizon Forbidden West /
Sony Interactive Entertainment

I’m obviously not going to stop playing God of War Ragnarök or Horizon Forbidden West over this, but I have to admit I’m less excited to load either game up because of this smudge on two otherwise very good titles. It’s a little thing but it grates on me, and it’s such a shame that developers keep making this mistake.

Choose your content:

24 days ago
27 days ago
a month ago
  • Annapurna Interactive / Fireshine Games / DreadXP
    24 days ago

    Top 9 Best Immersive Sim Games (That Aren't Deus Ex)

    The genre is thriving right now thanks to these developers.

    Features
  • GAMINGbible
    27 days ago

    IMP’s Mini Arcade Pro Is My Pokemon Machine, No Shame Here

    Not the intended way to play Pokémon, but I had fun anyway.

    Features
  • 2K/WWE (via Getty Images)
    27 days ago

    Drew McIntyre Blasts "Miserable" WWE 2K26 Star CM Punk

    They won't be on each other's Christmas Card list

    Features
  • Bungie/CD Projekt
    a month ago

    Marathon Proves ‘Release Now, Fix Later’ Trend Ruins Games

    It needed to end long ago

    Features
  • Iconic PlayStation 2 Trilogy Is Free On PC Right Now
  • Horizon 3 Has PS5 Gamers All On The Same Page
  • PlayStation: The Concert Interview - Building a community
  • The Best Bargains To Buy In The PlayStation Spring Sale - Last Chance to Get Up To 90% Off