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Capcom Fighting Collection 2 review: POWER STOOOOOONE

Home> Reviews

Published 16:00 14 May 2025 GMT+1

Capcom Fighting Collection 2 review: POWER STOOOOOONE

Another treasure trove

Sam Cawley

Sam Cawley

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Capcom Fighting Collection 2 is another Capcom marvel, but without the Marvel games, of course.

Once again, Capcom has produced a solid collection of retro titles that are now easily accessible for new and old audiences alike, along with added amenities like enhanced visuals and online play.

Check out the trailer for Capcom Fighting Collection Vol. 2 below.

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In the second volume, you’ll find a varied mix of titles. You’ve got some Street Fighter in there for obvious reasons, a bit of SNK, both Power Stone games - which is where most of my interest for this collection revolved around - and two hidden gems that deserve more recognition.

The full list of games includes: Capcom vs. SNK Millennium Fight 2000 PRO, Capcom vs. SNK 2: Mark of the Millennium 2001, Capcom Fighting Evolution, Street Fighter Alpha 3 UPPER, Power Stone, Power Stone 2, Project Justice and Plasma Sword: Nightmare of Bilstein.

To be brutally honest, I suck at Street Fighter, so I wasn’t very good at the Capcom Vs games no matter how hard I tried. I didn’t do terribly mind you, button mashing and throwing out wild combos got me so far before the AI started getting wise to it, but I had fun regardless.

The games I really wanted to get into were the two Power Stone games, incredible Dreamcast titles that have been begging for a modern release for years. These are two 3D arena fighters that pit multiple players against each other, competing for power stones that unlock supermoves/abilities and weapon drops. Power Stone 2 is the superior title as it has more mechanics/content but both are great in their own right. Having online multiplayer for these is a godsend and I can’t wait to jump back in when the game is live, both with friends and random players from around the world.

Capcom Fighting Collection 2-
Capcom

Project Justice was a surprising one. I’d never heard of it before but it was good fun. Choosing a team of three is like any other 2D/3D fighter except you can execute team moves once your meter has built up. The combo system also felt much more understandable compared to other Capcom fighting games; definitely one to check out if you pick up a copy of the game.

Finally, there’s Plasma Sword: Nightmare of Bilstein, this one was tough. Stylistically, I quite enjoyed it but the AI doesn’t hold back at all, and it takes a bit of time to get used to your chosen character and their varied moveset. The supermoves were good fun though, flashy and powerful at the cost of being very precise as to when you should use them. I prefer some of the other titles in the collection to this one but it’s one I’ll be going back to at some point.

All of the games featured in this collection worked flawlessly in singleplayer. I can’t speak to the multiplayer yet as the game isn’t out but if previous collections from Capcom are anything to go off, I don’t think there’s anything to worry about there.

For retro fans and collectors, you’ve also got art and the soundtrack to enjoy, so if you’re into the preservation side of collections like these, there’s something in here for you as usual.

Capcom Fighting Collection Vol. 2 boasts an impressive roster of games and pairs well with the first collection for a varied, comprehensive trip through Capcom’s fighting game history, and even then, it doesn’t feel like the journey through time is over yet.

Pros: Strong collection of games, play well on modern consoles, all the amenities you'd expect from a re-release

Cons: Not much you can do about the in-game difficulty

For fans of: Street Fighter, SNK, Marvel Vs Capcom

9/10: Exceptional

Capcom Fighting Collection 2 is out on 16 May 2025 for PC, PlayStation (version tested), Xbox and Nintendo Switch. Read a guide to our review scores here.

Featured Image Credit: Capcom

Topics: Reviews, Capcom, Xbox, PlayStation, PC

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