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GTA 6 price controversy kicks off: 'I will simply find other hobbies'

Home> News

Published 11:34 20 Jan 2025 GMT

GTA 6 price controversy kicks off: 'I will simply find other hobbies'

Would charging $100 for GTA 6 truly be fair?

Lewis Parker

Lewis Parker

A recent report has stated that Rockstar Games’ next GTA title, Grand Theft Auto VI, could retail at anywhere from 80 to 100 dollars… and that has (understandably) ticked quite a few people off.

Let’s work backwards for a second. Earlier this month, Matthew Ball's annual “State of Video Gaming” report hit the internet.

Summing up Ball’s 219-page report is no simple task, but here are the relevant bits.

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"There is hope that Take-Two will price GTA VI at $80 or even $100, thereby breaking a key price barrier and enabling the rest of the market to move up, too,” states Ball.

"No player hopes for such a hike, but recall that packaged prices have never been lower in real terms than they are today - even though budgets are at all-time highs."

Now, as Ball states, nobody really wants this… but it’s not an entirely unfair development.

A $50 game in the early 2000s would (when compared against inflation) be equivalent to around $80 today, so it could be argued that we’ve been underpaying for our 60-dollar AAA titles these days.

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Regardless, gamers' reaction to the news hasn’t exactly been positive.

“If games start to cost $100 each I will simply find other hobbies,” stated user @realteaemoji.

“I already own a bunch of games. I'll just replay those. Also emulators exist. Good luck with that guys lol.”

A lot of folks in the comments have responded negatively to @realteaemoji’s Tweet, but there’s a few issues folks are overlooking here.

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Firstly, yes, when compared to early 2000s prices, games are technically cheaper today. However, comparing the minimum wage in the USA against said increases paints a different picture.

The minimum wage in 2005, dependent on the State, was roughly $5.15. Today, it’s $7.25. That might seem better comparatively, but the cost of living has increased two-fold since then.

Plus… DLC is a thing these days. Games had to come complete out of the gate back in 2005. You couldn’t milk extra profits out of a title by throwing a bunch of paid post-release content and season passes at folks 20 years ago.

Personally, I think these big, AAA video game publishers are making enough as it is.

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I’m not gonna feel sorry for them if they’re making a little bit less profit than they could - and you shouldn’t either.

Featured Image Credit: Rockstar Games

Topics: GTA 6, Grand Theft Auto, Rockstar Games, Take-Two

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