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'Assassin's Creed Mirage' Might Ditch Fans' Least Favourite Part Of The Games

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Updated 15:32 12 Sep 2022 GMT+1Published 14:11 12 Sep 2022 GMT+1

'Assassin's Creed Mirage' Might Ditch Fans' Least Favourite Part Of The Games

Assassin's Creed Mirage's creative director has revealed that the game is set to leave out one major franchise feature.

Kate Harrold

Kate Harrold

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It’s a good time to be an Assassin’s Creed fan. Last weekend, Ubisoft released the first trailer for Assassin’s Creed Mirage and surprised us all by unveiling Codename Red.

Mirage appears to be inspired by Assassin’s Creed’s greatest hits. The game centres around Valhalla’s Basim, and it certainly looks set to utilise and improve upon Unity’s excellent parkour. There is one aspect of the franchise though Mirage could be ditching, though.

Check out the brand new trailer for Assassin’s Creed Mirage below.

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In a new interview with Game Rant, Mirage’s creative director Stephane Boudon revealed that the game is doing away with modern-day gameplay segments - something that has long been requested by fans.

Boudon said, “We decided to not put in any present-day or future playable missions in Assassin's Creed Mirage because we wanted to really focus on the story of Basim when he was in Baghdad in the ninth century.” Boudon went on to confirm that modern-day cutscenes would still be included which isn’t that surprising. You simply can’t have Assassin’s Creed without the Animus.

The creative director continued, “You are still in the Animus obviously. It's core to the Assassin's Creed franchise, so you will start with Animus and there's also an ending, but we won't have any gameplay for present-day during the whole game.” It awaits to be seen if this is a decision that will impact the franchise going forwards.

Featured Image Credit: Ubisoft

Topics: Assassins Creed, Ubisoft

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