
Call of Duty used to be a lot simpler than it is right now. Sure the multiplayer had some small customisation options in its early days, like emblems and a few different skins for guns, but these were relatively low-key and crucially all earned by just playing the game.
As microtransactions began to become more prevalent in games over the years, things started to change and the various developers and publishers tied to the franchise looked for more ways to monetise their efforts in each subsequent game.
That has now reached the point where character skins are one of the most lucrative features in Call of Duty and the designs have become increasingly ludicrous as a result. Whether it's Nicki Minaj or the cast of American Dad, you never know who you'll see running around in game.
There are many who feel that this has caused the game to stray too far from the core concept, and it's a reasonable opinion to hold with skins being as silly as they currently are.
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As first reported by ComicBook.com, Call of Duty's Director of Communications Stephanie Snowden has now responded to fans and confirmed they are taking all feedback into consideration, "“When it comes to cosmetics, we have a very wide, broad, whole community that we want to serve with a lot of different interests and tastes especially across different game modes," she said. "So we are paying attention to that, but we also need to do right by our players, so this is feedback that we’ve heard and will be considering in the future.”
Don't expect Call of Duty to suddenly become a gritty and realistic shooter with a few setting-appropriate skins from here on out, but at least they might slow down on the more than 150 skins that are currently available for purchase in the CoD store.
Topics: Call Of Duty, Activision